ironphoenix (
ironphoenix) wrote2008-08-03 10:19 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
Running this up a flagpole...
I'm considering the possibility of running an RPG starting this fall, after
ancalagon_tb's Star Wars game ends. This would put it somewhere around October, I'm guessing.
My current idea involves a modern setting with relatively little actual combat, using the Hero system because I know it works well for this kind of game, and for other reasons that I cannot fully disclose at this time. Character death is expected to be rare but not necessarily absent, and provision for bringing players back in would be made (i.e., if your character dies, you don't "lose your seat" or come back in at "level 0"). An introductory game lasting about 3-4 sessions would lead in, and then players would have the opportunity to construct new characters based on a better understanding of the milieu and the game mechanics. I will provide help with character creation, especially for people new to RP'ing and/or to the Hero system, which can be a bit daunting.
The focus of the game would be on characters' actions in the context of difficult matters of ethics and loyalty, against a backdrop of... well, some kind of trouble, at any rate. Elements of the supernatural are likely to become involved.
This game would draw on some things that I've played in and enjoyed, but it's not a carbon-copy of any of them... apparent similarities should not be trusted to hold too far!
Any salutes? If you're interested, let me know about your availability. My preference would be to run on a weeknight, starting at 7:00 and running until 10:30 plus or minus 30 minutes.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
My current idea involves a modern setting with relatively little actual combat, using the Hero system because I know it works well for this kind of game, and for other reasons that I cannot fully disclose at this time. Character death is expected to be rare but not necessarily absent, and provision for bringing players back in would be made (i.e., if your character dies, you don't "lose your seat" or come back in at "level 0"). An introductory game lasting about 3-4 sessions would lead in, and then players would have the opportunity to construct new characters based on a better understanding of the milieu and the game mechanics. I will provide help with character creation, especially for people new to RP'ing and/or to the Hero system, which can be a bit daunting.
The focus of the game would be on characters' actions in the context of difficult matters of ethics and loyalty, against a backdrop of... well, some kind of trouble, at any rate. Elements of the supernatural are likely to become involved.
This game would draw on some things that I've played in and enjoyed, but it's not a carbon-copy of any of them... apparent similarities should not be trusted to hold too far!
Any salutes? If you're interested, let me know about your availability. My preference would be to run on a weeknight, starting at 7:00 and running until 10:30 plus or minus 30 minutes.
no subject
I do know Hero system reasonably well. Or, at least, I used to know Hero system fairly well as I've GMed Champions in the past. But, that was many moons ago.
no subject
no subject
I do not travel (for work) more than two weeks in four (as a negotiated rule with my boss after things went too crazy at one point and I got sick). It doesn't usually quite make it to that level of travel, so probably about 60% of the time here in Ottawa.
no subject
no subject
But, filling in cameos/NPC roles when I can make it could also be fun.
no subject
If you're interested in doing "support" roles, that could work out quite well though!